Prototype Experience
Ubisoft you creator of interesting interactive content you! I loved Far Cry 2, but you really shouldn’t have let Clint Hocking get away, he is a lovely man and a crusader of evolutionary narrative. Now he’s shacked up with LucasArts. Don’t pretend you don’t care. Don’t pretend that beneath your aloof sophisticated Frenchness, you aren’t hurt a little bit. I know I am. You should have fought for him – you could have kicked George Lucas’ ass.
Anyway as a brief review of your output since inception, the Splinter Cell’s were great thanks to Clint, ditto Far Cry 2, Beyond good and Evil was smashing, Prince of Persia was excellent – OK everything you do is pretty bloody good and you are the only thing keeping EA from franchising ‘my weekly shopping 2011′ – but letting Clint go? I know he looks a bit like Dan Houser depending on what state of hairyness you catch them in – but he’s beautiful on the inside. Can’t you two make up?
The greatest thing in your catalogue by far is of course Vacation Sports on the Wii, and I highly suggest you immediately set the lead external designer and producer on that particular masterpiece on to Far Cry 3 where I would follow in Clint’s ‘Heart of Darkness’ footsteps and base the whole thing on another literary masterpiece. Maybe a book or something.
Anyway – one thing you did that wasn’t fun was Prototype. It started off great but where was the testing? The difficulty curve is all over the shop – its one of only 3 games I’ve ever given up on – the other 2 were Jet Set Willy and Merceneries 2. Do you want to be part of that trio? DO YOU????
Anyway – your marketing campaign was significantly better and this early facebook hijack was quite nice, and didn’t pretend to be any thing other than a cold marketing proposal and for that I salute you.
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